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2002 Marketing Moments
Author: Youth
2 Youth.
CUSTOMERS:
- 50% of women would deal with a business and its products
more often if they knew it was owned and operated by
women, according to Entrepreneur magazine.
PRICING STRATEGY:
- A 1% increase in pricing can increase operating profits
11% if sales volume can be sustained, according to Accenture.
EMAIL MARKETING:
- Email is becoming more popular with US businesses
rather than direct mail via postage. Email advertising
revenue will have reached US$1.26 billion in 2002 according
to BtoB magazine.
INTERNET CULTURE:
- 50% of online buying takes place at work according
to Entrepreneur magazine.
INTERNET MARKETING:
- E-retail will grow 10 times faster than traditional
retail in the UK according to IMRG - the e-retail market
will be worth £1 billion at the end of 2002.
- E-tail in Australia had retailers
shaking in their boots five years ago, according to
Marketing & E-Business Magazine, primarily due to the
low overheads which were assumed to reduce cost. Five
years on we see the reality - dot.coms spend all their
dough on marketing, and the profitability between retailers
and e-tailers hasn't altered that dramatically.
YOUTH MARKETING:
- 25% of American kids have made an online purchase
(Entrepreneur magazine). - 60% of kids in America asked
their parents to buy them products they saw on the Internet
in 2001.
TOP WEB SITES: - BtoB Magazine
claims that top billing in its annual NetMarketing Awards
went to sites that were clean, well-organised and focused
on delivering information to a customer without having
to 'click through' excessively.
- According to a Jebb Holland
Diasai/Marketshare Report (based on consumer interviews),
the internet will be an efftective e-tailing tool for
the following industries in the next few years:- hardware,
software, travel services, music, compact discs and
books.
'Copyright
2003 Youth 2 Youth'
Disclaimer:
This article is for your information, but it may not
apply to or be suitable for your situation, so seek
professional advice. Youth 2 Youth
cannot be held liable for anything resulting from how
you use the information provided in this article.
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